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Re: Mechanism & Redundancies

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Yes and No.

 

This is the important thing "The total loading should be accurate, but it may not calculate how the load is divided between the two." You are right. I solved the problem thanks to you, but it wasn't an assembly-connection problem.

 

The thing is that while assembling, I decide to put the final part as an "eraser part", I haven't modeled correctly that part yet, it was like a basic representation of the real part, so it causes a huge collision in the assembly. That huge collision, causes that the system wasn't able to "calculate how the load is divided between the two.". I did run my mechanism one member at time, and yes, that was the result.

 

In conclusion, be aware of huge collisions, it causes redundancies.


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